Landwirtschaft

Moonlight Peaks Pflanzenliste: Jede Pflanze, Saison und magische Saat

Eine vollstaendige Pflanzenliste fuer Moonlight Peaks mit Feldfruechten, Kraeutern, Baeumen, Saisons und magischen Pflanzen, die verzaubertes Wasser brauchen.

Bild zum Guide: Moonlight Peaks Pflanzenliste: Jede Pflanze, Saison und magische Saat

This is the working crops list for Moonlight Peaks — every plant you can grow, which season it thrives in, and which ones are magical. For how farming actually plays at night and the farm-helper magic, start with our farming guide.

Source & status: Moonlight Peaks launched on July 7, 2026, and we’ve cross-checked the list below against the live Moonlight Peaks Wiki on wiki.gg. All 50 crops we tracked pre-launch are confirmed present with no renames, plus one new addition (the Plum Tree). wiki.gg’s community tables now also include launch-build seed prices, growth times, yields and selected sell values. Those entries are transcribed below as community-reported data; a dash means the table has not documented that field yet, not a zero value.

How crops work

Crops grow from seeds and are harvested for profit, food, gifting, or mana. They’re seasonal — many grow across more than one season, but once the season changes, any crop that’s out of season withers and dies (dropping its produce if it was ready to harvest).

Buying Melon seeds from Luna's shack in Moonlight Peaks — each seed's grow time, regrow time and yield are listed on the right of the shop panel.

There are three planting types, which is also how the wiki splits the list:

  • Farmland crops — planted on tilled farm land.
  • Herb-garden crops — planted in a herb garden.
  • Tree crops — planted on grass land.

Magical crops

Some plants are magical: ordinary water won’t do. They only grow when watered with enchanted water from the Aqua Flux spell — one of the practical spells covered in our witchcraft & spells guide. Magical crops are flagged with ✨ in the tables below.

Farmland crops

The largest group. ✓ marks a season the crop reportedly grows in.

CropSpringSummerAutumnWinterMagicalNotes
Blackberry
Black Sun Currant
Blood TomatoAll-season
Blueberry
Carrot
Clawy Vera
Cranberry
Cruelcumber
Dark Strawberry
DrikkerFill its cup with water to grow
Eggplant
GobblerFeed it fish or critters to grow
Blood Grapes
White GrapesAll-season
Hold Me CloseStops nearby Weeping Wiccas crying → Sweet Wiccas
Lava Pepper
MandrakeAngry or Happy mandrake depending on neighbours
Melon
MoonfruitAll-season
OnionAll-season
Pumpkin
Radish
Raspberry
Red Corn
Rice
Skunktail
Strawberry
Sugarbones
Sunburst
Void Radish
Weeping WiccaCries to water a 3×3 patch around it
Wild Potato
Wily WheatAll-season
Common MushroomMushroom — grows instantly when watered, spreads to neighbours
FrosteriaMushroom — grows instantly when watered, spreads to neighbours
GlowglammerMushroom — grows instantly when watered, spreads to neighbours
Yellow GlowglammerMushroom — grows instantly when watered, spreads to neighbours
Volacio MushroomMushroom — grows instantly when watered, spreads to neighbours
AmanitaMushroom — grows instantly when watered, spreads to neighbours

Herb-garden crops

Planted in a herb garden — this is where most of the witchy, spell-ingredient plants live.

HerbSpringSummerAutumnWinterMagicalNotes
Glow Ginger
Googly Garlic
Henbane
Purple Lavender
Red Lavender
NightshadeAll-season
Sage
Suffrain
WolfsbaneAll-season

Tree crops

Planted on grass land, and the quiet MVPs of a steady income: every tree crop is confirmed to fruit in all four seasons, so unlike seasonal farmland crops they never wither at the season change. Plant a row of Coffee Bean, Cocoa Bean and Lemon trees once and they keep producing year-round — a passive supply for cooking (coffee and cocoa powder feed lattes and cakes) and selling.

TreeSpringSummerAutumnWinterMagicalNotes
Blood Orange TreeAll-season
Cocoa Bean TreeAll-season
Coffee Bean TreeAll-season
Lemon TreeAll-season
Muse TreeAll-season; needs a gramophone nearby to grow
Plum TreeAll-season

Verified crop economy data

Community-reported launch data, checked July 11. This is the useful part when deciding what to plant tonight: seed cost, first harvest, regrowth and yield. Some sell cells on wiki.gg contain more than one unlabelled number, so we show them exactly as reported rather than guessing which quality tier each represents. A dash means no value has been published in that table.

CropSeed costFirst harvestRegrowsYieldReported sell value
Blood Grapes205 days4 days35 / 6
Blood Tomato206 days-315 / 20
Carrot806 days-1-
Cranberry508 days4 days3-
Cruelcumber307 days4 days1-
Drikker2809 days-1500 / 620
Eggplant----90 / 110
Gobbler350---500 / 690
Lava Pepper308 days2 days3-
Melon407 days6 days150
Moonfruit1006 days-355 / 70 / 80
Onion104 days-140 / 50
Pumpkin909 days-1-
Radish206 days-1-
Raspberry207 days2 days36 / 8 / 9
Red Corn406 days-240 / 50
Strawberry307 days3 days39 / 10
Sugarbones605 days-330 / 40 / 45
Unmilled Rice305 days-160 / 75
White Grapes205 days4 days310
Wild Potato-3 days-320 / 25
Wily Wheat304 days-160 / 75

Tree saplings are now partly priced too: Blood Orange 3,000, Cocoa Bean 4,500, Coffee Bean 4,500, and Lemon 2,000 coins. Their first fruit times are 7, 8, 8 and 6 days respectively. The magical Muse Tree is still marked with an unknown harvest time and needs a Gramophone nearby.

Planting tips now that launch data is arriving

One general economy note from post-launch reviews: raw crops “sell for basically nothing” on their own — the real money is in processing (a keg turns grapes into wine or juice, for instance), and selling happens through a chest called Chester. Beyond that, the safe play is the genre standard adapted for the night:

  • Lean on all-season crops (Blood Tomato, Moonfruit, Onion, Wily Wheat, Nightshade, Wolfsbane) so a season change never wipes your field.
  • Learn Aqua Flux early — without enchanted water you simply can’t grow the magical plants, which include some of the most interesting ones.
  • Tuck spell-ingredient herbs (Nightshade, Wolfsbane, Henbane) into the herb garden so potion brewing and spellcasting always have stock.
  • Watch the gimmick crops — Gobbler wants feeding, Drikker wants its cup filled, Weeping Wicca waters its own 3×3 patch. Plan their placement.
  • Process before you sell. Reviewers specifically flag turning grapes into wine/juice (and milk into cheese, fruit into jam) as far more profitable than selling raw — see money & selling.

The crop table is filling in quickly, but it is not complete. Use the listed figures as a planning baseline; sell prices scale with a crop’s quality tier, so a well-tended harvest is worth more than the base figure.

Haeufige Fragen

What crops can you grow in Moonlight Peaks?

51 plants split across three planting types: farmland crops (the bulk of them, including Blood Tomato, Moonfruit, Pumpkin and six mushroom varieties), herb-garden herbs like Nightshade, Wolfsbane and Henbane, and tree crops including Blood Orange, Cocoa Bean, Coffee Bean, Lemon, Muse and Plum. Each is tied to one or more of the four seasons.

What are magical crops in Moonlight Peaks?

Magical crops are plants that won't grow with ordinary water — you have to water them with enchanted water from a spell community datamining calls Aqua Flux. This is corroborated by post-launch reviews, not just pre-launch datamining. Examples include Moonfruit, Nightshade, Wolfsbane, Mandrake and the Weeping Wicca.

What season do crops grow in Moonlight Peaks?

Crops are seasonal and many span more than one season. When a season ends, any crop no longer in season withers and dies, dropping its produce if it was harvestable. The tables below list the season window for each plant, verified against the live game's crop list.

How many crops are in Moonlight Peaks?

51 total: 36 farmland crops (including 6 mushroom varieties), 9 herb-garden herbs and 6 tree crops. This is a manual count from the game's own crop list — no source states an official total figure.

What do crops sell for in Moonlight Peaks?

Community-maintained launch data now lists seed prices, harvest times, yields and some sell values for many farmland crops. Blood Grapes cost 20 coins, take 5 days, regrow every 4 days and yield 3; Onion costs 10, takes 4 days and sells for 40 or 50. Values still missing from the table remain deliberately blank here.

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